7 Steps to an Effective Knowledge Guru Implementation

Our implementation pack includes timelines, tips, templates and images you can use to implement and promote your game.

You already developed and customized your Knowledge Guru game. Now you need a plan to launch it, promote it, and measure it.

Consider these tips for a successful implementation:

1. Make it mandatory.

Your employees’ time is limited, and most of them only have the energy to focus on the activities that are truly essential to their jobs. Our experience shows us that the organizations that are most successful require that their employees play Knowledge Guru.

2. Blend into a curriculum: use as part of a learning solution.

Organizations have the most success when Knowledge Guru games are part of a larger blended curriculum or strategy. Make sure your Legend or Quest game works with the other solutions in your curriculum to drive your learning objectives.

3. Use the game as a reinforcement tool (most of the time).

Furthermore, we find that Knowledge Guru works especially well as a reinforcement tool. Send your game out to learners after they have completed an eLearning course or instructor-led session to help them remember content covered in the training. Most organizations position Legend or Quest games as either a reinforcement tool or a first exposure to content that will be covered in greater detail later.

4. Offer incentives and/or provide sufficient motivation.

We recommend providing prizes and rewards to your employees for completing your Legend or Quest game. Encouragement from senior leadership can be even more effective.

5. Create a communications strategy around the game.

Incorporate some sort of multi-part communications strategy to get the word out about your Legend or Quest game. This could include many things, such as a series of emails or even a collection of advertisements placed throughout your company intranet site.

6. Use reporting and adapt the training.

Identify a specific learning objective that your learners are missing as a group, then adjust your Legend or Quest game to better focus on the weak process step. Take advantage of the data you gather from your learners and act quickly to adapt their training and processes.

7. Gather insights via surveys.

Consider surveying your learners after they complete your Legend or Quest game. Surveys can reveal many valuable insights that impact future games you create.