Game down for maintenance screen

How to Make Your Knowledge Guru Game “Live”

Once you’ve written the content for your Knowledge Guru game, you’ll need to make your game live so players can access it. It can also be useful to make a game live for testing purposes. To do this, just follow these steps: 1. Log in to your game as an administrator: The admin login link, which […]

Learning Game Design: Rewards and Scoring

In preceding posts on learning game design, I’ve focused on game goals, game mechanics, and a variety of game elements. Continuing with game elements, this post focuses on rewards and scoring. Let’s look at rewards first. Rewards Rewards can be anything players earn via game play. Some games have them. Many games don’t. The new […]

Learning Game Design: Game Elements to Consider

The game elements you choose to include in your game should be carefully selected, with a focus on making the play experience fun and facilitating/enhancing the learning experience. In last week’s post I introduced game elements as a whole, and provided a more in-depth description of  conflict, cooperation/competition, and strategy/chance. This week’s post focuses on […]

Learning Game Design: Game Elements

In my last post, I talked about game mechanics. These are the rules and procedures that guide the player and the game responds to the player’s moves or actions. Now we’ll move on to game elements. Every game has “elements” or features that keep people engaged. Some games have a lot; others have very few. […]

Learning Game Design: Game Mechanics

In my last post, I talked about getting familiar with game elements. Specifically, I focused on game goals and game dynamics. Now we’re going to shift our focus to game mechanics. A game’s mechanics are the rules and procedures that guide the player and the game response to the player’s moves or actions. Through the mechanics you […]