How to Select Leaderboards to Include in a Quest or Legend Game

Leaderboards are a great feature in the Legend and Quest games that creates a fun, competitive environment. You might want to use certain leaderboards for certain instances. For example, if you want to have a company wide competition, you can select leaderboards such as Global High Score or Player’s Location High Score. If you are holding a competition between different groups in your company, you might want to set up custom leaderboards like Branch vs Branch, Supervisor vs Supervisor, or Job Role vs Job Role.

Choose to use all of the leaderboards (the default) or choose one or two. Be aware that the first custom registration field you have in your game links to a leaderboard. This can be helpful if you want to display results in a leaderboard by location, by team, by role, etc.

Follow these steps to learn how to select Leaderboards.

Quick Steps List

  1. Select the CUSTOMIZE option from the left-hand menu.
  2. From within the CUSTOMIZE section, choose Select Leaderboards.
  3. Make sure the leaderboards you want have a check next to them.
  4. After selecting the leaderboards you want, click SAVE.

Click through the slideshow below to see the steps in action.

How to Swap Out a Logo

Every Knowledge Guru game comes with its own default logo. If you want to change that logo to reflect your company or the game’s name, follow this quick tutorial.

Here are the steps:

Quick Steps List

  1. Select the CUSTOMIZE section in the left-hand menu.
  2. From within the CUSTOMIZE section, select Game Appearance.
  3. Locate the logo field near the bottom of the page. Click the CHOOSE FILE button.
  4. Browse your computer for the new logo. Make sure the new image has a correct file size and has the right dimensions. (Size limit of 500kb. Recommended dimensions of 100×50)
  5. Click UPLOAD. You will see your new logo on either the splash screen or in the top left corner.

Click through the slideshow below to see the steps in action.

Optimal uses for a Quest Game

This blog post describes features unique to Quest and identifies business cases where this game type will work well. Quest, Legend, and Drive game types are all suited to different training needs and situations. In some cases; the choice becomes one of personal preference.

Click through the slideshow to see a quick visual summary of the key features unique to a Quest player experience.

Here’s a bullet point list of the features unique to Quest:

  • A quicker entry into the game. Legend has a story associated with every theme. Drive has players complete a confidence assessment. Quest does neither of these things. The game goal is to unlock knowledge by completing a quest.
  • The ability for the player to select an avatar. We’ve created 12 different game pieces or avatars for players to choose from, depending on the theme you choose. Players get to select one of these characters or game pieces to represent them as they complete their quest.
  • The ability for the player to select a personal “Guru” to accompany the player on the quest. There are six Gurus to choose from.
  • The use of levels and star rankings to encourage replay of levels that a player did not do well on. There is no “grab bag” in a Quest game as there is in a Legend game. Instead, we encourage additional repetition through the star rankings. Most players will want to achieve 3-star performance. Few will want to settle for 1-star performance.
  • The inclusion of “Performance Challenges.” These extend the game play experience beyond recall of knowledge or application of knowledge to specific job scenarios. Performance Challenges can be a variety of things, but will often include some type of skill practice or skill demonstration the learner needs to do. You can get creative with what you include. These challenges do not HAVE to be included in a Quest game, but they are a feature unique to the Quest game type. For more information on these, check out the blog on how to create them.
  • Different game “spacing” of learning content. Both Legend and Quest (and to some extent, Drive) use the instructional techniques of spacing and repetition. Quest does it differently than Legend – increasing the spacing between repetitions of content.  In Quest, the “A,” “B” and “C” repetitions of each question associated with a topic are distributed across three Worlds in the game instead of being clustered together. Players go through the “A” version of all game questions in World A. They then progress to World B and respond to all the “B” questions. Finally, they traverse to World “C” for the final repetition. Spacing can be further extended if the game author selects “daily” or “weekly” spacing.
  • Option for you to control the game spacing. In Quest you can choose “no spacing” or you can choose one of these two options:
  • The inclusion of  a mini-game, a bonus gate, and power-ups. These elements are all designed to enhance player motivation and increase engagement during the learning experience.
  • More intensive feedback – feedback is provided after every question, every level, and every World in the game.
  • IE8 is NOT supported. Some companies still hang on to this old browser version, but it prevents us from using higher-quality graphics and slicker interactions. Quest requires IE9 or higher. The benefits are visually very evident if you play through a Legend game and a Quest game, though Legend still looks lovely.

So what are strong “use cases” for Quest?

These are scenarios where we recommend a Quest game type instead of a Legend game type or a Drive game type. There are other use cases where all three game types are a good option.

  • As a cornerstone of an employee onboarding  program focused on helping specific employee groups ramp up. Both Quest and Drive would work well in this use case. A Quest game can incorporate a broad range of topics (up to 7 topics instead of the limit of 4 topics in Legend). It can also allow you to include performance challenges that can help a new employee ramp up to a specific job. For example, a big box retailer might create a Quest employee onboarding game for new sales associates who will work in specific areas of the store. A bank might create a Quest game to support ramp-up of personal bankers. An accounting firm might want a Quest game for new associates. A pharma or medical device company might incorporate a Quest game as part of onboarding new sales associates.
  • As a component of a multi-day or multi-week training initiative. If you provide multi-day training, a Quest game can be a terrific supplement that reinforces content and pushes people to execute skill practice activities.
  • As a steady reinforcement that allows for small “chunks” to be presented on a daily or weekly basis as opposed to a need to do a single “dump” of content. Great examples include call centers, bank personnel, retail personnel, etc. who have very limited amounts of time available for training, but who need constant reinforcement on product information, safety information, policies, etc. A single level in a Quest game can be completed in only a few minutes a day. Drive is also ideal in this scenario.

When Should You Use Legend instead of Quest (or Drive)?

Quest can be used in many of the same situations as a Legend game. Here are four instances, where Legend is a better game type to use:

  • You don’t have a lot of content. Quest games are designed for 4 to 7 topics. If you have 2 or 3 game topics, you may prefer a Legend game format.
  • You want a single-event game play experience. Quest and Drive are both designed for multi-day or week game play with its inclusion of performance challenges that players execute in addition to responding to game questions. It is set up to provide more “macro” spacing of the repetitions of content. If you want players to complete the game in a single day, Legend is going to be a better game choice.
  • You must support IE8. Quest does not.

Check out this article to learn more about optimal uses for a Legend game, or this article for optimal uses of a Drive game.

Why and How to Include Performance Challenges in a Quest game

When you create a Quest game, you can choose to have Performance Challenges be part of the play experience. If you include performance challenges in your Quest game type, players will see a center icon in the game world with flags on it. The flag indicates you have challenges included.

What’s the value of a performance challenge?

The questions found within Quest’s Worlds and Levels are where you can pose questions to learners. These help them practice retrieving and recalling knowledge. Performance Challenges extend this knowledge recall by providing relevant on-the-job experience or performance-based training activities.

For example, in the “Game Design Guru” game that Karl Kapp and I use in our learning game design workshops, learners play game levels that reinforce concepts and terms we cover in the course. Then they complete performance challenges that require learners to actually play games and analyze what they are playing.

You don’t have to include performance challenges, but they can be a big enhancement to the learning experience if you do.

Quick Steps

  1. Within the DEVELOP menu item, select Create or Edit Challenges.
  2. Enter the name of your challenge in the Challenge Name field.
  3. Describe your challenge in the Description field provided. Provide clear directions on what learners are supposed to do.
  4. If appropriate, include a Resource Link. A Resource Link can be any URL address. You might provide a link to a video, a blog article, or a checklist. Again – a resource MUST be a URL address; it cannot be a file such as a PDF, PPT, or MP4.
  5. Click SUBMIT NEW CHALLENGE.
  6. To create challenges in other worlds of the game, use the dropdown menu to change between World A, B, & C.

Click through this slide show to view a quick visual tutorial.

Understanding the Roles in Knowledge Guru

Every Knowledge Guru subscription includes four user roles. This post summarizes what each role can do.

Account Owner

This role serves as our primary point of contact. They can do these things:

  • Function as a System Administrator.
  • Often, the Account Owner assigns another team member to be the system administrator.
  • Depending on the subscription license, they may be able to more than one system administrator.
  • Have access to Manage Accounts tab within system administration site; other system admins do not.
  • Log into any game within the system and do anything a Game Author can do for a given game.
  • Monitor overall usage against the subscription limits (number of game shells, players, author licenses).

System administrator

The system administrator oversees the subscription and sets up game authors and shells. They can do these things:

  • Create and manage game authors and game shells – adding, editing, and deleting them.
  • Log into any game within the system and perform all actions a Game Author can.
  • Generate system reports.
  • Monitor overall usage against the subscription limits (number of game shells, players, author licenses).

Game Authors

Game authors create and edit games. They have a LOT of things they can do…for any game they are assigned to. They can do these things:

  • Log into assigned games.
  • Customize the game shell’s theme and branding.
  • Customize two user registration fields.
  • Set up email verification requirement for new players.
  • Create, edit, or delete game content.
  • Add, edit, or delete individual players.
  • Reset player progress – for a single player or for a group of players.
  • Generate game reports and monitor game play.
  • Generate a SCORM package and supply to an LMS administrator for upload to an LMS.
  • Obtain the game URL that players need to access the game.
  • Provide a link to a “live scoreboard” if someone wants to use a Guru game as part of a live event.

Players

This one’s pretty obvious. Players can register for – and play – a Knowledge Guru game.

How to Customize Your Quest or Legend Game Appearance

The Knowledge Guru authoring tool allows you to create a game that’s unique to your organization by customizing it with names, logos, colors, registration fields, footers and more.

Customize Your Game Theme

Quest includes three different themes that slightly adjust the look and feel of your game. These themes are Business, Island, and Space. Legend includes eight different game themes.

Quick Steps

  1. Expand Customize option within left-hand navigation pane and select Appearance.
  2. Select the Game Theme you want from the drop-down menu.
  3. Click Save.
  4. You may need to clear your browser cache before the new theme is visible. Visit your game at kguru.co/GAMENAME to see the new theme.

Customize Your Game Language

If your Knowledge Guru subscription includes language support, you will have the ability to change the language in which your game content appears. Options are Chinese, English, French, German, Italian, Japanese, Portuguese, and Spanish.

Quick Steps

  1. Expand Customize option within left-hand navigation pane and select Appearance.
  2. Select the Game Language you want from the drop-down menu.
  3. Click Save.
  4. You may need to clear your browser cache before the new language is visible. Visit your game at kguru.co/GAMENAME to see the new theme. Note: your language will be applied to the player experience, NOT the admin experience.

Choose Colors for Your Game

Every Knowledge Guru game comes with a default color palette. If you want to change that color palette to reflect your organization’s colors and branding, follow the steps below.

Quick Steps

  1. Expand Customize option within left-hand navigation pane and select Appearance.
  2. In the field labeled Choose the colors for your game, you can customize your game’s branding with two different colors.
  3. Next to Background Color, enter a color code or click the field to access a color-picker to choose the primary color for your game. Repeat this step for your Footer color.
  4. Click SAVE.
  5. You may need to clear your browser cache before the new language is visible.

Customize Your Logos

Every Knowledge Guru game comes with its own default logo. Follow the steps below to change the default logo to a custom logo.

Quick Steps 

  1. Select the CUSTOMIZE section in the left-hand menu.
  2. From within the CUSTOMIZE section, select Game Appearance.
  3. Locate the logo field near the bottom of the page. Click the CHOOSE FILE button.
  4. Browse your computer for the new logo. Make sure the new image has a correct file size and has the right dimensions. (Size limit of 500kb. Recommended dimensions of 100×50)
  5. Click UPLOAD. You will see your new logo on either the splash screen or in the top left corner.

Customize Your Footers

Quest and Legend games can include custom text in the game footer. Use the steps below to edit this text.

Quick Steps List

  1. Select the CUSTOMIZE section in the left-hand menu.
  2. From within CUSTOMIZE, select Game Appearance.
  3. Locate the footer text field at the bottom of the page. Type your new text in this field.
  4. Click the SAVE button. You will see your new text in the game’s footer.

How to Customize Your Registration Fields

When you implement a Guru game, you may want to filter your game data by specific criteria – or set up a competition in a specific way. For example, you may want to be able view game results by team, by location, or by job role. You might want locations to compete against each other or for teams to compete against each other.

To enable either of these things to happen, you need to customize your game’s user registration fields. The slideshow below shows you how.

(NOTE: This only applies to a game being pushed out via the web. If you are producing a SCORM package, there is no player registration.)

Quick Steps List

  1. Go to the CUSTOMIZE section in the left-hand menu.
  2. Select Registration Fields.
  3. Type your desired drop-down menu title (such as Team, Role, etc.) in the space available for the menu name. Notice that the default name is Location.
  4. Type the menu choices in the values field with one choice per line.
  5. Click Save Values.

If you do not want a registration field to appear at all, make sure that there is no text in the field for the menu name or the menu options.

The registration fields you enter will create custom leaderboards and reports associated with those leaderboards.