Guidelines for Creating Knowledge Knight, Sharp Chef, and Fast Facts Minigames

Knowledge Knight, Sharp Chef, and Fast Facts support the broadest array of learning objectives within Drive. These minigames utilize a similar structure, while each using its own game goal and graphics. They allow game authors to offer players a wide variety of experiences while presenting game content that is not a good fit for the other minigame options. The game goals are as follows:

Knowledge Knight: Scare away the dragon!

Sharp Chef: Cook a delicious dish!

Fast Facts: Win the race!

Their quiz-style format ensures easy play for your learners, but you can make the games as challenging as you need to depending on the content used. The authoring tool for each of these minigames lets you create a variety of multiple-choice style questions including true/false, select all that apply, fill-in-the-blank and ranking. You can incorporate images, video, or resources into a question.

Each daily play of Knowledge Knight, Sharp Chef, and Fast Facts will present learners with three questions to answer, making it quick to play and easy to do. The number of times a player will play a single Knowledge Knight game to fully master it, depends on the total number of questions you include in your game – and how well they perform on the questions.

Use of these verbs within your learning objective means Knowledge Knight will be available to you as a mini-game option:

analyze, categorize, choose, combine, compare, conclude, critique, decide, demonstrate, determine, distinguish, estimate, evaluate, identify, infer, justify, organize, prioritize, respond, rank, solve, use

Here’s how to create a game.

Steps to Create a Knowledge Knight, Sharp Chef, or Fast Facts Game

(NOTE: These steps assume you have already created a game topic and an associated learning objective.)

  1. Expand Develop option within left-hand navigation pane, and select Create or Edit Mini Games.
  2. Select the topic and learning objective for which you want to create a Knowledge Knight, Sharp Chef, or Fast Facts mini-game and click CREATE to launch the appropriate game creation wizard.
  3. Under Question 1, select your question type from the Question Type drop down menu on the right. (Multiple choice is the default type.)
  4. Enter your question or statement in the Question Stem field. Use the other fields to enter a correct response and distractor responses. In the case of an “Answer in order” question type, enter the ranking order.
  5. Enter positive feedback for correct responses in the Correct Feedback field.
  6. Enter negative feedback for incorrect responses in the Distractor Feedback field.
  7. If you want to include media, select which type (image, video, or URL) you want to include and either upload an image or copy and paste the URL for your video or web resource.
  8. Click SAVE. If you fail to click SAVE and leave this screen, you will lose your data.
  9. Repeat steps 3-8 for each question you include.
  10. For a game to be complete, you must create six questions, but you can have more. To add additional questions, click ADD NEW QUESTION at the bottom right of your screen.
  11. When you finish adding content, preview your game by clicking PREVIEW GAME at the bottom right of your screen.

Click through the slideshow below to see the steps in action.

Best Practices

Games require at least six questions. This ensures a minimum of two play-throughs of the game. We recommend creating nine questions. This ensures variety, but keeps the number of play-throughs required for mastery to a reasonable amount.

An ideal series of three questions includes one question that encourages recall of knowledge coupled with two questions that require application of that knowledge in a job context the learner will encounter in the job.

True/False questions tend to be the easiest to answer, so limit your use of them.

Guidelines for Creating the Safecracker Minigame

Safecracker is useful any time you need to link things across three categories. Its intended use is to give sales reps practice in formulating sales messages that link benefits and associated features to specific customer needs. It is the most specific Drive game available.

If you want to create a Safecracker game, use these verbs as part of your learning objective:

build, categorize, choose, classify, develop, identify, match, provide, select

Here’s how to create a game.

Steps to Create a Safe Cracker Game

(NOTE: These steps assume you have already created a game topic and an associated learning objective.)

  1. Expand Develop option within left-hand navigation pane, and select Create or Edit Mini Games.
  2. Select the topic and learning objective for which you want to create a Safecracker mini-game and click CREATE to launch the Safecracker game creation wizard.
  3. In the field labeled Need 1, enter your customer need. Here’s an example for our product Drive:
    I need to engage my learners and make training stand out; I need something different.
  4. Enter the sales message that a learner ideally would make to a customer in responding to the need in the field labeled Sales message for this need.
  5. Click SAVE. (As with all Drive games, failing to click SAVE next to a field or fields associated with the SAVE button results in loss of data if you leave the screen you are on.)
  6. Click CONTINUE TO BENEFITS.
  7. Enter a benefit that corresponds to Need 1 under Correct Benefit 1-1-1.
  8. Enter four distractor benefits under Distractor Benefits 1-1-1.
  9. Click SAVE.
  10. Click CONTINUE TO FEATURES under Benefit Set 1-1-1.
  11. Enter the correct feature that corresponds to Benefit 1-1-1 under Correct Feature 1-1-1.
  12. Enter four distractor features you want to include under Distractor Features 1-1-1.
  13. Click SAVE.
  14. If there are additional features associated with the benefit, click ADD ANOTHER FEATURE at the bottom of the screen. Each benefit can have up to four features associated with it.
  15. If there is more than one benefit that should be cited in response to Need 1, click BACK TO BENEFITS and then click ADD ANOTHER BENEFIT and repeat Steps 7 through 13. You can associate a maximum of four benefits with a customer need.
  16. To repeat entire process for a second customer need, click BACK TO NEEDS and repeat steps 3-15 for each need you want include.

Click through the slideshow below to see the steps in action.

 Best Practices

The customer needs you include in Safecracker should come straight from the selling materials you have provided to sales reps. This is not the game to introduce completely new customer needs to sales reps. This is reinforcement practice and not training.

For optimal player experience, include at least three needs (aka scenarios), which results in three unique rounds of the game. The maximum number of unique needs is five.

On any play of the game, the game will display two distractors along with the correct response for each benefit and feature. When you create your game, re-use distractors across benefits and across features to verify that your learners can truly associate correct benefits with needs and correct features with benefits.