Business Cases for Serious Games

5 Business Cases that Call for Serious Games

No matter what learning solution you think you want to produce, it’s important to identify the learning need (and business need) before starting a project. Do you really need a new gamification platform, or are you trying to follow the latest trends? Is mobile learning a must-have in your organization, is it just another upper management […]

Using Game Elements to Improve Learning Outcomes

Sharon Boller, Knowledge Guru® creator and BLP prez, has written a new white paper on Game Mechanics and Game Elements. I gave some of my own general ideas on game mechanics in a previous post, and this one’s all about game elements. Sharon identifies 12 common ones in the white paper: Conflict Cooperation Competition Strategy […]

How to Link Game Mechanics to the Learning Experience

If you want to design a learning game, you need to know about game mechanics and game elements. This post is about mechanics. Game mechanics are the rules players follow… and rules the game follows. In the board game Ticket to Ride, you can choose between four possible actions but only perform one of them […]

4 Must-Have Books for Learning Game Designers

This post focuses on the “old school” information resource: books. The Knowledge Guru team is always reading up on games and gamification. So we thought we’d curate some of the best books for anyone interested in learning game design. So without further ado, below are 4 must-have books for learning game designers: Play to Learn: Everything […]

Knowledge Guru Adds Business Theme Packs and Experience API Control Panel

We’re excited to unveil two new enhancements to the Knowledge Guru® product: two Business theme packs and tight Experience (Tin Can) API integration.